A short, “proof-of-concept” for an explorative platformer built around carrying, throwing, and collecting shiny objects for money. It features mouse cursor controls for throwing objects, a day-night cycle, and very light survival horror elements.

Try to collect as much as you can!

Music:  OpenGameArt, David Feslyian, Monster Hunter Generations Ultimate

SFX: OpenGameArt, Pixabay, Cartoon Trax Vol. 1, 

Full Playthrough (Older Build):  

Updated 3 days ago
StatusPrototype
PlatformsHTML5
AuthorMr. Qwil
GenrePlatformer
Made withUnity
Average sessionA few minutes